Too Many Questionnaires: Measuring Player Experience Whilst Playing Digital Games

نویسندگان

  • A. Imran Nordin
  • Alena Denisova
  • Paul Cairns
چکیده

Player experience is an important area of research in digital games. The findings are crucial for the developers, designers and reviewers of games, allowing for the better understanding of player experience whilst playing digital games. Questionnaires are a way to directly measure the reported experiences of players. This approach in games research, however, is challenging for new researchers because of the proliferation of questionnaires available. The problem is knowing which questionnaires are measuring what aspect of experience. This paper sets out the need for positioning the various questionnaires in relation to each other. We list all the current available questionnaires to measure engagement whilst playing digital games. We, therefore, argue that further investigation on these questionnaires is needed to produce better quality questionnaires and reduce confusion amongst player experience researchers.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Player-Character Dynamics in Multi-Player Role Playing Games

This paper presents the results of a comprehensive empirical study of the impact of integrating complex game characters in multi-player Role Playing Games across tabletop and digital formats. Players were provided with characters that had detailed background history, personality and goals. Player and character personality were assessed using the Extended Personal Attributes Questionnaire (EPAQ)...

متن کامل

Better Games Through Usability Evaluation and Testing

There are many reasons why usability is important in games. For one, playing games is voluntary. If the player has to struggle with problems that make playing less fun than doing something else, then there is nothing to stop the player from switching off the console. This is a serious risk as the user experience is very sensitive to usability problems. Even the smallest glitch or hiccup in the ...

متن کامل

Measuring User Experience in Board Games

Measuring user experience in board games is broadly unexplored with research mainly focused on digital games. This paper assesses the suitability of using a questionnaire, developed for digital games, for use on board games thus providing a common measure of user experience between board and digital games. The study involved play testing a themed board game with undergraduate computing students...

متن کامل

Helping friends or fighting foes: The influence of collaboration and competition on player experience

Playing digital games comprises a diverse, but holistic experience. Yet it is still unclear how and to what extend certain design elements of a game contribute to specific aspects of player experience. We developed a game as test bed to investigate this question. The casual game Loadstone allows for different social interaction modes while retaining all other game elements. By isolating one sin...

متن کامل

Who but not where: The effect of social play on immersion in digital games

The majority of digital games available today offer a variety of multi-player settings including co-located and mediated play between opponents. Immersion, the sense of being “in the game,” is one of the key components of the gaming experience but existing literature suggests that social play provides more fun but less immersion. There is however little empirical support for this. This paper th...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2014